Project Management

In unity, a project means the collection of all necessary resources, such like 3D objects, scenes, textures, scripts, etc. It is also easy to export the whole or the partial project for distributing.

Create a New Project

  • Click File, New Project on the toolbar.
  • Type Project name, choose Location, select additional asset packages on Add Asset Package if necessary, and click Create project.

Open a Project

  • Click File, Open Project on the toolbar.
  • Choose the project what you want to open.
  • If you upgrade unity or open a old version project from a relatively new version unity environemt, message Upgrading project would exist to notify you to upgrade the project. You can't open the project on the old unity after you upgrade it.

Save a Project

  • Click File, Save Project on the toolbar to save all changes you made to the project.

Create a Scene

  • Click File, New Scene on the toolbar to create a new scene. There are often multiple scenes to change during a game for different levels or stories. Each scene has its own selection menu, beginning or ending animation, etc.
  • You can also create a new scene by right-clicking the current sence on hierarchy view, and then choose Add New Sence.

add a new sence on unity

Open a Scene

  • Click File, Open Sence on the toolbar and choose the sence (e.g. sence1.unity).

Save a Scene

  • Click File, Save Sences (or Save Sences as to save as another sence) on the toolbar and select the location where you want to save.
  • Notice that the sence must be saved on the folder Asset, otherwise, the wrong message arises.

Build a Project

  • Click File, Build Settings on the toolbar, and you can build the project on different platforms.

Run a Project

  • If you connect the device to the computer and its driver is also well installed, you can build and run the project on it by clicking File, Build & Run (or you can click File, Build Settings, and Build to export a packaged file) on the toolbar.

Package a Project

  • It is easy to package the project resource for distributing it. On Porject View right-click on the folder (e.g. Asset) which you want to export, choose Export Package, select the resource, and Export a .unitypackage file.

export the resource from unity

FIle Management

As the game developing proceeds, it is common to import or edit lots of different resources. In order to effectively manage the whole resource, designers usually create different folders to classify it, for example, Animations, Fonts, Materials, Object, PhysicalMaterials, Prefabs, Scenes, Scripts, Shaders, Sound, Textures, etc.

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